Final · Saturday, March 21, 2026 · Smoothie King Center, New Orleans
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| James Harden | 7.22 | +4.4 | +6.4 | +3.9 | +1.5 | −3.4 | +2.4 | 36 | 20 | 6 | 0 | 6 | 10 | 1 | 1 | 2 | 2 | +1.2 | 58.8 | 8–17 | 47.1 | 4–8 | 50.0 | 4–9 | 44.4 | 0–0 | · | +14 |
| Dean Wade | 7.22 | +3.5 | +7.8 | +0.5 | −0.2 | +2.4 | +0.8 | 23 | 7 | 5 | 2 | 3 | 3 | 2 | 0 | 1 | 1 | +0.2 | 58.3 | 3–6 | 50.0 | 2–2 | 100.0 | 1–4 | 25.0 | 0–0 | · | +11 |
| Donovan Mitchell | 7.01 | +3.3 | +4.4 | −0.7 | +1.8 | −1.6 | +3.8 | 39 | 27 | 7 | 1 | 6 | 3 | 1 | 0 | 1 | 1 | −1.1 | 51.8 | 9–23 | 39.1 | 6–15 | 40.0 | 3–8 | 37.5 | 6–7 | 85.7 | −3 |
| Evan Mobley | 6.85 | +1.6 | +2.7 | +0.6 | −1.0 | −0.2 | +2.2 | 30 | 18 | 8 | 3 | 5 | 3 | 1 | 2 | 2 | 3 | +4.4 | 73.8 | 8–10 | 80.0 | 8–9 | 88.9 | 0–1 | 0.0 | 2–5 | 40.0 | 0 |
| Sam Merrill | 6.77 | +1.0 | +1.6 | +1.6 | +0.6 | −3.2 | +2.1 | 32 | 15 | 10 | 1 | 9 | 2 | 0 | 0 | 1 | 2 | +3.9 | 75.9 | 5–9 | 55.6 | 2–2 | 100.0 | 3–7 | 42.9 | 2–2 | 100.0 | +5 |
| Thomas Bryant | 6.69 | +0.2 | +0.6 | −0.1 | −0.3 | +1.0 | −0.3 | 15 | 11 | 8 | 2 | 6 | 1 | 0 | 1 | 1 | 2 | +2.4 | 69.8 | 5–7 | 71.4 | 5–6 | 83.3 | 0–1 | 0.0 | 1–2 | 50.0 | −6 |
| Nae'Qwan Tomlin | · | −0.4 | −5.7 | −1.1 | +0.5 | −0.3 | +0.5 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | −1.1 | 0.0 | 0–1 | 0.0 | 0–1 | 0.0 | 0–0 | · | 0–0 | · | +1 |
| Max Strus | 6.51 | −1.0 | −2.2 | −0.7 | +0.7 | −0.5 | −0.6 | 24 | 5 | 8 | 2 | 6 | 2 | 0 | 0 | 1 | 2 | −0.7 | 50.0 | 2–5 | 40.0 | 1–1 | 100.0 | 1–4 | 25.0 | 0–0 | · | −6 |
| Keon Ellis | 6.41 | −1.6 | −3.7 | −2.2 | +0.3 | +1.7 | −1.4 | 23 | 7 | 2 | 2 | 0 | 1 | 1 | 0 | 1 | 3 | −1.7 | 45.1 | 2–6 | 33.3 | 2–3 | 66.7 | 0–3 | 0.0 | 3–4 | 75.0 | +13 |
| Dennis Schröder | 5.31 | −6.0 | −21.9 | −3.9 | +0.7 | +0.3 | −3.1 | 13 | 1 | 1 | 1 | 0 | 1 | 0 | 0 | 3 | 0 | −4.5 | 10.2 | 0–4 | 0.0 | 0–2 | 0.0 | 0–2 | 0.0 | 1–2 | 50.0 | −4 |
| Team | 6.67 | +5.0 | · | −2.1 | +4.6 | −3.8 | +6.4 | 240 | 111 | 55 | 14 | 41 | 26 | 6 | 4 | 13 | 17 | +3.0 | 56.8 | 42–88 | 47.7 | 30–49 | 61.2 | 12–39 | 30.8 | 15–22 | 68.2 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.