Final · Saturday, December 13, 2025 · T-Mobile Arena, Las Vegas
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Karl-Anthony Towns | 7.86 | +8.8 | +10.9 | +8.8 | −1.0 | −0.5 | +1.6 | 37 | 29 | 8 | 1 | 7 | 2 | 1 | 1 | 0 | 3 | +11.8 | 94.2 | 9–11 | 81.8 | 7–7 | 100.0 | 2–4 | 50.0 | 9–10 | 90.0 | +12 |
| Jalen Brunson | 7.76 | +8.3 | +9.9 | +12.2 | −4.5 | +0.6 | +0.1 | 39 | 40 | 4 | 1 | 3 | 8 | 1 | 0 | 2 | 5 | +6.8 | 64.6 | 16–27 | 59.3 | 14–22 | 63.6 | 2–5 | 40.0 | 6–9 | 66.7 | +3 |
| OG Anunoby | 7.08 | +4.0 | +4.6 | +6.0 | −0.9 | +2.5 | −3.6 | 40 | 24 | 6 | 1 | 5 | 4 | 3 | 1 | 4 | 2 | +6.5 | 76.7 | 8–13 | 61.5 | 5–9 | 55.6 | 3–4 | 75.0 | 5–6 | 83.3 | +14 |
| Mitchell Robinson | 6.92 | +1.7 | +4.7 | −0.2 | +1.3 | +1.0 | −0.4 | 17 | 5 | 9 | 4 | 5 | 0 | 0 | 4 | 0 | 0 | +1.7 | 86.8 | 2–2 | 100.0 | 2–2 | 100.0 | 0–0 | · | 1–2 | 50.0 | +4 |
| Josh Hart | 6.74 | +0.8 | +1.1 | +0.7 | −1.8 | +3.4 | −1.5 | 31 | 12 | 6 | 1 | 5 | 6 | 3 | 1 | 3 | 6 | −1.5 | 50.0 | 6–12 | 50.0 | 6–8 | 75.0 | 0–4 | 0.0 | 0–0 | · | −1 |
| Tyler Kolek | 6.72 | +0.4 | +1.2 | +1.4 | +0.3 | +0.5 | −1.8 | 16 | 4 | 3 | 0 | 3 | 4 | 1 | 0 | 1 | 3 | +0.6 | 66.7 | 2–3 | 66.7 | 2–2 | 100.0 | 0–1 | 0.0 | 0–0 | · | +18 |
| Guerschon Yabusele | · | −1.1 | −13.9 | −0.1 | −0.1 | −0.6 | −0.3 | 4 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 1 | 0.0 | · | 0–0 | · | 0–0 | · | 0–0 | · | 0–0 | · | −5 |
| Mikal Bridges | 6.06 | −5.4 | −6.0 | −1.2 | −0.4 | −2.2 | −1.6 | 43 | 16 | 3 | 0 | 3 | 3 | 0 | 0 | 1 | 2 | +0.4 | 57.6 | 7–13 | 53.8 | 7–12 | 58.3 | 0–1 | 0.0 | 2–2 | 100.0 | +9 |
| Jordan Clarkson | 5.36 | −5.5 | −22.4 | −1.9 | +0.1 | −2.0 | −1.7 | 13 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | −2.4 | 25.8 | 1–3 | 33.3 | 1–2 | 50.0 | 0–1 | 0.0 | 0–2 | 0.0 | +6 |
| Team | 6.81 | +12.0 | · | +25.7 | −7.0 | +2.7 | −9.2 | 240 | 132 | 41 | 8 | 33 | 28 | 9 | 7 | 12 | 23 | +23.9 | 67.6 | 51–84 | 60.7 | 44–64 | 68.8 | 7–20 | 35.0 | 23–31 | 74.2 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.