Final · Sunday, March 8, 2026 · Rocket Arena, Cleveland
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Baylor Scheierman | 7.93 | +7.4 | +14.1 | +3.1 | +2.3 | +2.7 | −0.7 | 26 | 16 | 10 | 2 | 8 | 0 | 1 | 0 | 0 | 1 | +7.0 | 100.0 | 6–8 | 75.0 | 2–2 | 100.0 | 4–6 | 66.7 | 0–0 | · | +10 |
| Jaylen Brown | 7.57 | +6.6 | +9.1 | +4.0 | +1.2 | +1.8 | −0.4 | 38 | 23 | 9 | 3 | 6 | 8 | 0 | 0 | 4 | 5 | +0.1 | 54.9 | 7–17 | 41.2 | 6–14 | 42.9 | 1–3 | 33.3 | 8–9 | 88.9 | +17 |
| Payton Pritchard | 7.57 | +6.2 | +9.5 | +4.5 | +2.0 | +0.4 | −0.8 | 35 | 18 | 3 | 1 | 2 | 7 | 1 | 0 | 2 | 2 | +3.6 | 69.9 | 7–12 | 58.3 | 5–6 | 83.3 | 2–6 | 33.3 | 2–2 | 100.0 | +18 |
| Jayson Tatum | 6.97 | +2.4 | +4.8 | +1.6 | +0.2 | −1.9 | +2.6 | 27 | 20 | 3 | 1 | 2 | 2 | 0 | 0 | 1 | 1 | −0.4 | 52.4 | 6–16 | 37.5 | 4–7 | 57.1 | 2–9 | 22.2 | 6–7 | 85.7 | −3 |
| Sam Hauser | 6.80 | +1.1 | +2.4 | +1.9 | +0.5 | −1.1 | −0.1 | 24 | 15 | 4 | 1 | 3 | 0 | 0 | 0 | 1 | 0 | +3.9 | 75.0 | 5–10 | 50.0 | 0–0 | · | 5–10 | 50.0 | 0–0 | · | +11 |
| Luka Garza | 6.69 | +0.2 | +0.8 | +1.5 | −0.1 | 0.0 | −1.2 | 12 | 7 | 1 | 1 | 0 | 1 | 0 | 0 | 2 | 3 | +1.6 | 71.7 | 2–4 | 50.0 | 1–3 | 33.3 | 1–1 | 100.0 | 2–2 | 100.0 | −4 |
| Hugo González | 6.61 | −0.2 | −1.1 | −0.6 | 0.0 | −1.1 | +1.5 | 7 | 0 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 2 | −1.1 | 0.0 | 0–1 | 0.0 | 0–1 | 0.0 | 0–0 | · | 0–0 | · | −1 |
| Derrick White | 6.04 | −4.7 | −7.1 | −3.4 | −0.4 | −1.2 | +0.3 | 36 | 6 | 7 | 1 | 6 | 5 | 0 | 0 | 0 | 2 | −5.1 | 30.4 | 2–9 | 22.2 | 2–6 | 33.3 | 0–3 | 0.0 | 2–2 | 100.0 | −6 |
| Neemias Queta | 5.71 | −6.8 | −10.3 | −4.8 | −1.2 | −3.0 | +2.2 | 36 | 4 | 11 | 0 | 11 | 1 | 0 | 0 | 0 | 4 | −4.0 | 28.6 | 2–7 | 28.6 | 2–7 | 28.6 | 0–0 | · | 0–0 | · | +13 |
| Team | 6.88 | +12.2 | · | +7.8 | +4.5 | −3.4 | +3.4 | 240 | 109 | 49 | 10 | 39 | 25 | 2 | 0 | 10 | 20 | +5.6 | 58.2 | 37–84 | 44.0 | 22–46 | 47.8 | 15–38 | 39.5 | 20–22 | 90.9 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.