Final · Tuesday, January 13, 2026 · Smoothie King Center, New Orleans
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Jamal Murray | 8.48 | +12.6 | +16.8 | +12.4 | −1.2 | +2.2 | −0.8 | 37 | 35 | 2 | 0 | 2 | 9 | 3 | 1 | 3 | 2 | +10.0 | 76.2 | 11–19 | 57.9 | 6–11 | 54.5 | 5–8 | 62.5 | 8–9 | 88.9 | +8 |
| Peyton Watson | 8.00 | +9.7 | +11.9 | +7.6 | +2.1 | +0.7 | −0.7 | 39 | 31 | 7 | 0 | 7 | 5 | 2 | 1 | 2 | 3 | +9.0 | 77.7 | 11–16 | 68.8 | 10–12 | 83.3 | 1–4 | 25.0 | 8–9 | 88.9 | +15 |
| Tim Hardaway Jr. | 6.84 | +1.6 | +2.5 | +4.4 | −2.0 | +1.3 | −2.0 | 33 | 18 | 4 | 0 | 4 | 2 | 0 | 0 | 1 | 1 | +4.5 | 74.5 | 4–9 | 44.4 | 1–2 | 50.0 | 3–7 | 42.9 | 7–7 | 100.0 | +12 |
| Jalen Pickett | 6.74 | +0.7 | +1.2 | +4.6 | −0.4 | −4.0 | +0.5 | 29 | 16 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 1 | +5.9 | 88.9 | 6–9 | 66.7 | 2–3 | 66.7 | 4–6 | 66.7 | 0–0 | · | −2 |
| Aaron Gordon | 6.42 | −1.9 | −3.1 | −3.2 | −0.9 | +2.2 | +0.1 | 30 | 16 | 7 | 3 | 4 | 1 | 2 | 0 | 0 | 3 | −2.8 | 46.5 | 6–15 | 40.0 | 5–10 | 50.0 | 1–5 | 20.0 | 3–5 | 60.0 | +8 |
| Hunter Tyson | · | −2.0 | −36.9 | −1.6 | −0.3 | −0.4 | +0.2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | −2.1 | 0.0 | 0–2 | 0.0 | 0–0 | · | 0–2 | 0.0 | 0–0 | · | −7 |
| Bruce Brown | 6.10 | −3.8 | −7.5 | −2.3 | −0.2 | −1.6 | +0.3 | 24 | 4 | 4 | 1 | 3 | 2 | 0 | 0 | 1 | 4 | −1.7 | 40.0 | 2–5 | 40.0 | 2–5 | 40.0 | 0–0 | · | 0–0 | · | +2 |
| Zeke Nnaji | 5.94 | −4.4 | −9.7 | −3.9 | −1.4 | +1.1 | −0.2 | 22 | 0 | 3 | 0 | 3 | 2 | 1 | 0 | 0 | 2 | −4.6 | 0.0 | 0–4 | 0.0 | 0–3 | 0.0 | 0–1 | 0.0 | 0–0 | · | 0 |
| Spencer Jones | 5.34 | −7.7 | −16.5 | −4.8 | −2.2 | −1.4 | +0.8 | 23 | 2 | 5 | 1 | 4 | 0 | 0 | 1 | 0 | 6 | −4.7 | 17.0 | 1–5 | 20.0 | 1–3 | 33.3 | 0–2 | 0.0 | 0–2 | 0.0 | −6 |
| Team | 6.73 | +4.8 | · | +13.2 | −6.5 | +0.1 | −1.8 | 240 | 122 | 32 | 5 | 27 | 24 | 8 | 3 | 7 | 22 | +13.5 | 62.2 | 41–84 | 48.8 | 27–49 | 55.1 | 14–35 | 40.0 | 26–32 | 81.3 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.