Final · Sunday, January 11, 2026 · Target Center, Minneapolis
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Donte DiVincenzo | 7.15 | +4.2 | +5.4 | +2.1 | +0.8 | +3.1 | −1.7 | 38 | 19 | 9 | 1 | 8 | 7 | 3 | 1 | 2 | 3 | +1.2 | 59.4 | 7–16 | 43.8 | 2–4 | 50.0 | 5–12 | 41.7 | 0–0 | · | +3 |
| Jaden McDaniels | 7.00 | +3.2 | +4.3 | −0.7 | +3.2 | −0.6 | +1.2 | 36 | 12 | 5 | 1 | 4 | 1 | 2 | 3 | 1 | 2 | +0.8 | 60.7 | 5–9 | 55.6 | 5–6 | 83.3 | 0–3 | 0.0 | 2–2 | 100.0 | −3 |
| Julius Randle | 6.88 | +2.0 | +2.9 | −0.9 | −1.3 | +2.4 | +1.8 | 35 | 15 | 8 | 3 | 5 | 4 | 1 | 0 | 2 | 3 | −3.0 | 46.1 | 4–11 | 36.4 | 4–8 | 50.0 | 0–3 | 0.0 | 7–12 | 58.3 | −10 |
| Naz Reid | 6.88 | +1.9 | +3.0 | −2.5 | +1.1 | +3.0 | +0.4 | 32 | 17 | 11 | 3 | 8 | 2 | 2 | 1 | 2 | 2 | −2.7 | 47.2 | 7–18 | 38.9 | 4–11 | 36.4 | 3–7 | 42.9 | 0–0 | · | +23 |
| Mike Conley | 6.65 | 0.0 | −0.2 | +1.3 | −0.6 | −1.0 | +0.1 | 12 | 4 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 1 | +1.8 | 106.4 | 1–1 | 100.0 | 0–0 | · | 1–1 | 100.0 | 1–2 | 50.0 | −6 |
| Bones Hyland | 6.62 | −0.2 | −0.7 | +0.5 | +0.6 | −1.3 | +0.1 | 12 | 10 | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 2 | +0.4 | 56.3 | 3–8 | 37.5 | 1–1 | 100.0 | 2–7 | 28.6 | 2–2 | 100.0 | +16 |
| Jaylen Clark | 6.55 | −0.5 | −2.6 | +0.4 | −0.4 | −0.3 | −0.2 | 9 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | −0.3 | 50.0 | 1–2 | 50.0 | 1–1 | 100.0 | 0–1 | 0.0 | 0–0 | · | 0 |
| Anthony Edwards | 6.39 | −2.3 | −3.1 | −0.7 | −1.4 | −3.5 | +3.3 | 38 | 23 | 2 | 0 | 2 | 3 | 0 | 0 | 0 | 2 | −2.2 | 49.6 | 10–21 | 47.6 | 9–16 | 56.3 | 1–5 | 20.0 | 2–5 | 40.0 | −4 |
| Rudy Gobert | 5.80 | −6.1 | −9.7 | −4.9 | 0.0 | −1.3 | +0.2 | 29 | 2 | 14 | 4 | 10 | 3 | 1 | 1 | 0 | 3 | −3.6 | 20.5 | 1–4 | 25.0 | 1–4 | 25.0 | 0–0 | · | 0–2 | 0.0 | −14 |
| Team | 6.66 | +2.2 | · | −5.4 | +2.0 | +0.5 | +5.2 | 240 | 104 | 50 | 12 | 38 | 23 | 9 | 7 | 9 | 19 | −7.6 | 51.5 | 39–90 | 43.3 | 27–51 | 52.9 | 12–39 | 30.8 | 14–25 | 56.0 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.