Final · Thursday, January 8, 2026 · Target Center, Minneapolis
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Rudy Gobert | 7.36 | +5.6 | +7.0 | +1.4 | −2.2 | +3.4 | +3.0 | 37 | 11 | 13 | 4 | 9 | 3 | 2 | 0 | 1 | 2 | +3.8 | 87.0 | 5–5 | 100.0 | 5–5 | 100.0 | 0–0 | · | 1–3 | 33.3 | +8 |
| Donte DiVincenzo | 7.38 | +5.5 | +7.4 | +6.0 | +0.1 | −1.3 | +0.8 | 34 | 22 | 1 | 0 | 1 | 4 | 1 | 0 | 1 | 4 | +7.4 | 84.6 | 8–13 | 61.5 | 2–3 | 66.7 | 6–10 | 60.0 | 0–0 | · | +15 |
| Jaden McDaniels | 7.27 | +5.1 | +6.2 | +3.0 | +1.3 | +0.1 | +0.8 | 38 | 26 | 5 | 1 | 4 | 1 | 2 | 0 | 1 | 2 | +8.4 | 82.5 | 11–14 | 78.6 | 8–10 | 80.0 | 3–4 | 75.0 | 1–4 | 25.0 | +12 |
| Anthony Edwards | 7.02 | +3.4 | +4.3 | +4.4 | −1.4 | +0.5 | 0.0 | 37 | 25 | 7 | 0 | 7 | 9 | 1 | 1 | 4 | 3 | +2.0 | 59.9 | 10–20 | 50.0 | 6–13 | 46.2 | 4–7 | 57.1 | 1–2 | 50.0 | +19 |
| Julius Randle | 6.93 | +2.6 | +3.4 | +5.4 | −2.6 | +1.4 | −1.6 | 35 | 28 | 11 | 3 | 8 | 8 | 0 | 0 | 4 | 3 | +2.3 | 59.2 | 10–21 | 47.6 | 7–14 | 50.0 | 3–7 | 42.9 | 5–6 | 83.3 | +31 |
| Jaylen Clark | 6.33 | −1.5 | −7.0 | −0.2 | −1.5 | +1.1 | −0.9 | 11 | 5 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 3 | +0.5 | 62.5 | 2–4 | 50.0 | 1–3 | 33.3 | 1–1 | 100.0 | 0–0 | · | −6 |
| Bones Hyland | 6.05 | −2.6 | −12.6 | −0.8 | −0.9 | −1.2 | +0.2 | 10 | 2 | 1 | 0 | 1 | 3 | 0 | 0 | 0 | 2 | −2.5 | 25.0 | 1–4 | 25.0 | 1–1 | 100.0 | 0–3 | 0.0 | 0–0 | · | −7 |
| Mike Conley | 6.02 | −3.1 | −11.2 | +0.9 | −2.6 | −0.4 | −1.0 | 14 | 3 | 1 | 0 | 1 | 2 | 0 | 0 | 1 | 1 | +0.7 | 75.0 | 1–2 | 50.0 | 0–0 | · | 1–2 | 50.0 | 0–0 | · | −6 |
| Naz Reid | 5.91 | −4.8 | −9.7 | +0.9 | −0.5 | −0.5 | −4.7 | 24 | 9 | 6 | 2 | 4 | 3 | 1 | 1 | 4 | 1 | +1.2 | 65.4 | 3–6 | 50.0 | 1–2 | 50.0 | 2–4 | 50.0 | 1–2 | 50.0 | −21 |
| Team | 6.70 | +10.2 | · | +21.0 | −10.3 | +3.1 | −3.4 | 240 | 131 | 45 | 10 | 35 | 33 | 8 | 2 | 17 | 21 | +23.8 | 67.9 | 51–89 | 57.3 | 31–51 | 60.8 | 20–38 | 52.6 | 9–17 | 52.9 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.