Final · Sunday, April 12, 2026 · Rocket Arena, Cleveland
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Tristan Enaruna | 7.73 | +6.7 | +11.6 | +3.6 | −1.5 | +4.5 | 0.0 | 28 | 15 | 3 | 2 | 1 | 3 | 3 | 0 | 1 | 2 | +5.3 | 86.8 | 4–6 | 66.7 | 2–3 | 66.7 | 2–3 | 66.7 | 5–6 | 83.3 | +8 |
| Nae'Qwan Tomlin | 7.36 | +5.4 | +7.2 | +4.2 | −0.1 | +0.9 | +0.4 | 37 | 26 | 8 | 6 | 2 | 5 | 0 | 0 | 1 | 1 | +6.4 | 73.2 | 9–16 | 56.3 | 5–8 | 62.5 | 4–8 | 50.0 | 4–4 | 100.0 | +3 |
| Craig Porter Jr. | 7.30 | +4.3 | +7.9 | +0.6 | −0.2 | +4.0 | −0.1 | 28 | 7 | 7 | 4 | 3 | 4 | 0 | 1 | 2 | 2 | +1.3 | 70.0 | 3–5 | 60.0 | 2–4 | 50.0 | 1–1 | 100.0 | 0–0 | · | +11 |
| Olivier Sarr | 6.82 | +1.3 | +2.5 | +0.3 | −1.1 | +2.0 | 0.0 | 24 | 10 | 6 | 2 | 4 | 2 | 2 | 1 | 2 | 5 | +1.7 | 68.3 | 4–6 | 66.7 | 3–4 | 75.0 | 1–2 | 50.0 | 1–3 | 33.3 | +18 |
| Larry Nance Jr. | 6.73 | +0.5 | +1.2 | +1.1 | −0.2 | −1.0 | +0.6 | 20 | 10 | 6 | 1 | 5 | 3 | 0 | 1 | 0 | 2 | +2.3 | 72.7 | 4–6 | 66.7 | 3–3 | 100.0 | 1–3 | 33.3 | 1–2 | 50.0 | −5 |
| Tyrese Proctor | 6.60 | −0.5 | −0.6 | +5.9 | +0.6 | −1.0 | −6.0 | 35 | 22 | 11 | 1 | 10 | 8 | 1 | 0 | 7 | 1 | +4.2 | 68.8 | 9–16 | 56.3 | 5–8 | 62.5 | 4–8 | 50.0 | 0–0 | · | +10 |
| Max Strus | 6.55 | −0.7 | −1.8 | −0.7 | +0.3 | −1.2 | +0.9 | 18 | 10 | 5 | 0 | 5 | 2 | 0 | 0 | 1 | 1 | −0.4 | 53.0 | 4–9 | 44.4 | 3–3 | 100.0 | 1–6 | 16.7 | 1–1 | 100.0 | +7 |
| Jaylon Tyson | 6.47 | −1.4 | −2.6 | −1.1 | −0.2 | −1.9 | +1.8 | 26 | 18 | 6 | 1 | 5 | 3 | 1 | 0 | 4 | 2 | −1.3 | 50.7 | 6–16 | 37.5 | 3–9 | 33.3 | 3–7 | 42.9 | 3–4 | 75.0 | −3 |
| Riley Minix | 6.46 | −1.4 | −2.8 | +0.4 | −0.4 | −1.0 | −0.4 | 25 | 12 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | +1.4 | 63.6 | 5–9 | 55.6 | 4–4 | 100.0 | 1–5 | 20.0 | 1–1 | 100.0 | +16 |
| Team | 6.89 | +14.2 | · | +14.3 | −2.8 | +5.3 | −2.8 | 240 | 130 | 53 | 17 | 36 | 31 | 8 | 4 | 19 | 18 | +20.9 | 66.2 | 48–89 | 53.9 | 30–46 | 65.2 | 18–43 | 41.9 | 16–21 | 76.2 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.