Final · Friday, April 10, 2026 · Golden 1 Center, Sacramento
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Devin Carter | 9.11 | +16.5 | +23.4 | +9.6 | +0.6 | +7.5 | −1.1 | 35 | 29 | 9 | 4 | 5 | 4 | 2 | 1 | 4 | 2 | +7.4 | 73.4 | 11–18 | 61.1 | 5–7 | 71.4 | 6–11 | 54.5 | 1–4 | 25.0 | +16 |
| Daeqwon Plowden | 7.23 | +4.7 | +6.1 | +2.1 | −3.0 | +5.7 | −0.1 | 37 | 20 | 9 | 4 | 5 | 3 | 2 | 0 | 2 | 2 | +0.8 | 57.7 | 7–16 | 43.8 | 4–7 | 57.1 | 3–9 | 33.3 | 3–3 | 100.0 | +18 |
| Malik Monk | 7.63 | +3.8 | +17.3 | +3.5 | +0.7 | −0.6 | +0.2 | 10 | 11 | 1 | 0 | 1 | 0 | 0 | 2 | 1 | 0 | +4.4 | 91.7 | 4–6 | 66.7 | 1–2 | 50.0 | 3–4 | 75.0 | 0–0 | · | +3 |
| Maxime Raynaud | 6.85 | +1.9 | +2.4 | +6.3 | −3.9 | +0.4 | −0.9 | 39 | 23 | 9 | 1 | 8 | 4 | 1 | 0 | 3 | 3 | +7.1 | 81.0 | 9–12 | 75.0 | 7–8 | 87.5 | 2–4 | 50.0 | 3–5 | 60.0 | +20 |
| Dylan Cardwell | 6.75 | +0.8 | +1.5 | −2.0 | −3.4 | +7.4 | −1.1 | 24 | 7 | 7 | 5 | 2 | 1 | 2 | 2 | 0 | 5 | −0.8 | 50.9 | 3–6 | 50.0 | 2–5 | 40.0 | 1–1 | 100.0 | 0–2 | 0.0 | +3 |
| Killian Hayes | 6.15 | −3.2 | −7.6 | +0.3 | −3.0 | +0.7 | −1.2 | 19 | 6 | 1 | 0 | 1 | 2 | 1 | 0 | 0 | 2 | −0.4 | 53.2 | 0–3 | 0.0 | 0–1 | 0.0 | 0–2 | 0.0 | 6–6 | 100.0 | −10 |
| Nique Clifford | 6.07 | −5.0 | −6.2 | +3.8 | −4.7 | −2.1 | −2.0 | 38 | 20 | 6 | 1 | 5 | 6 | 0 | 0 | 4 | 3 | +0.1 | 55.7 | 5–14 | 35.7 | 3–8 | 37.5 | 2–6 | 33.3 | 8–9 | 88.9 | +2 |
| Precious Achiuwa | 5.81 | −5.4 | −10.7 | −3.2 | −2.3 | −0.3 | +0.4 | 25 | 5 | 6 | 1 | 5 | 4 | 2 | 1 | 1 | 1 | −6.0 | 25.3 | 2–9 | 22.2 | 2–5 | 40.0 | 0–4 | 0.0 | 1–2 | 50.0 | −12 |
| Doug McDermott | 5.17 | −6.9 | −22.8 | −1.9 | −3.1 | −1.0 | −0.9 | 14 | 3 | 1 | 0 | 1 | 1 | 0 | 0 | 1 | 3 | −4.0 | 23.7 | 0–5 | 0.0 | 0–2 | 0.0 | 0–3 | 0.0 | 3–3 | 100.0 | −10 |
| Team | 6.75 | +7.2 | · | +18.5 | −22.1 | +17.7 | −6.7 | 240 | 124 | 49 | 16 | 33 | 25 | 10 | 6 | 16 | 21 | +8.6 | 59.6 | 41–89 | 46.1 | 24–45 | 53.3 | 17–44 | 38.6 | 25–34 | 73.5 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.