Final · Wednesday, April 8, 2026 · Rocket Arena, Cleveland
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Donovan Mitchell | 7.91 | +8.8 | +11.6 | +7.8 | +2.7 | 0.0 | −1.8 | 35 | 31 | 7 | 1 | 6 | 4 | 0 | 1 | 2 | 2 | +7.4 | 71.6 | 12–19 | 63.2 | 11–15 | 73.3 | 1–4 | 25.0 | 6–6 | 100.0 | +20 |
| Dean Wade | 7.85 | +6.5 | +14.5 | +2.4 | +0.2 | +1.9 | +1.9 | 21 | 8 | 4 | 2 | 2 | 2 | 1 | 1 | 0 | 0 | +3.4 | 100.0 | 3–4 | 75.0 | 1–1 | 100.0 | 2–3 | 66.7 | 0–0 | · | +12 |
| Evan Mobley | 7.28 | +5.0 | +6.5 | +0.1 | +3.5 | −0.3 | +1.7 | 36 | 22 | 19 | 4 | 15 | 3 | 0 | 3 | 1 | 1 | +0.6 | 56.7 | 8–15 | 53.3 | 8–12 | 66.7 | 0–3 | 0.0 | 6–10 | 60.0 | +20 |
| Keon Ellis | 6.60 | −0.4 | −0.8 | −1.0 | +0.3 | −0.7 | +0.9 | 22 | 5 | 1 | 0 | 1 | 1 | 0 | 1 | 0 | 1 | −0.6 | 51.2 | 1–4 | 25.0 | 0–0 | · | 1–4 | 25.0 | 2–2 | 100.0 | −2 |
| Sam Merrill | 6.52 | −1.0 | −1.8 | +1.9 | −2.7 | 0.0 | −0.2 | 27 | 6 | 0 | 0 | 0 | 3 | 1 | 0 | 0 | 5 | +2.5 | 100.0 | 2–3 | 66.7 | 0–0 | · | 2–3 | 66.7 | 0–0 | · | 0 |
| Dennis Schröder | 6.32 | −1.9 | −6.1 | +1.5 | −0.5 | −2.3 | −0.6 | 15 | 5 | 1 | 0 | 1 | 3 | 0 | 0 | 2 | 2 | 0.0 | 56.3 | 2–4 | 50.0 | 2–3 | 66.7 | 0–1 | 0.0 | 1–1 | 100.0 | −22 |
| Max Strus | 6.31 | −2.3 | −5.2 | −0.5 | −1.3 | +0.3 | −0.7 | 21 | 8 | 2 | 0 | 2 | 2 | 0 | 0 | 1 | 1 | +0.1 | 57.1 | 3–7 | 42.9 | 1–2 | 50.0 | 2–5 | 40.0 | 0–0 | · | −2 |
| Jarrett Allen | 6.20 | −3.6 | −5.7 | −2.5 | −1.5 | −0.9 | +1.3 | 29 | 16 | 8 | 2 | 6 | 0 | 2 | 0 | 3 | 0 | +0.6 | 57.8 | 4–9 | 44.4 | 4–9 | 44.4 | 0–0 | · | 8–11 | 72.7 | +3 |
| James Harden | 6.02 | −5.1 | −7.0 | −2.9 | +0.5 | −2.9 | +0.3 | 34 | 21 | 5 | 1 | 4 | 4 | 2 | 0 | 2 | 2 | −6.2 | 41.7 | 6–23 | 26.1 | 2–13 | 15.4 | 4–10 | 40.0 | 5–5 | 100.0 | +1 |
| Team | 6.78 | +6.0 | · | +6.8 | +1.2 | −4.9 | +2.8 | 240 | 122 | 47 | 10 | 37 | 22 | 6 | 6 | 11 | 14 | +7.8 | 59.0 | 41–88 | 46.6 | 29–55 | 52.7 | 12–33 | 36.4 | 28–35 | 80.0 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.