Final · Tuesday, April 7, 2026 · Smoothie King Center, New Orleans
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Jeremiah Fears | 8.25 | +12.4 | +13.1 | +3.7 | +2.6 | +1.0 | +5.1 | 38 | 40 | 5 | 2 | 3 | 6 | 3 | 0 | 2 | 2 | +6.2 | 64.1 | 17–29 | 58.6 | 16–22 | 72.7 | 1–7 | 14.3 | 5–5 | 100.0 | +30 |
| Jordan Hawkins | 7.96 | +8.1 | +13.5 | +5.4 | +0.4 | +1.9 | +0.4 | 23 | 25 | 6 | 2 | 4 | 4 | 3 | 1 | 1 | 0 | +7.4 | 78.1 | 11–16 | 68.8 | 8–11 | 72.7 | 3–5 | 60.0 | 0–0 | · | 0 |
| Kevon Looney | 7.71 | +7.1 | +10.7 | +1.5 | +1.5 | +1.2 | +2.9 | 29 | 7 | 12 | 2 | 10 | 6 | 2 | 1 | 0 | 2 | +1.4 | 71.7 | 2–4 | 50.0 | 1–2 | 50.0 | 1–2 | 50.0 | 2–2 | 100.0 | +30 |
| Jordan Poole | 7.56 | +6.8 | +8.6 | +6.7 | +1.0 | −3.3 | +2.3 | 32 | 34 | 2 | 0 | 2 | 4 | 1 | 1 | 2 | 3 | +7.0 | 68.7 | 12–23 | 52.2 | 5–7 | 71.4 | 7–16 | 43.8 | 3–4 | 75.0 | +18 |
| Micah Peavy | 6.71 | +0.5 | +0.6 | +1.9 | −1.6 | +1.6 | −1.4 | 36 | 20 | 4 | 1 | 3 | 2 | 2 | 0 | 3 | 3 | +5.3 | 76.9 | 9–13 | 69.2 | 7–10 | 70.0 | 2–3 | 66.7 | 0–0 | · | +21 |
| Trey Alexander | 6.20 | −2.5 | −8.5 | −1.5 | −0.6 | 0.0 | −0.4 | 11 | 2 | 2 | 0 | 2 | 2 | 1 | 0 | 0 | 1 | −2.4 | 25.8 | 0–3 | 0.0 | 0–3 | 0.0 | 0–0 | · | 2–2 | 100.0 | −12 |
| Hunter Dickinson | 5.76 | −3.6 | −17.6 | −1.5 | −1.1 | −1.5 | +0.5 | 8 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | −1.3 | 34.7 | 0–2 | 0.0 | 0–1 | 0.0 | 0–1 | 0.0 | 2–2 | 100.0 | −8 |
| Derik Queen | 6.27 | −3.7 | −4.0 | +3.7 | −0.8 | 0.0 | −6.5 | 37 | 17 | 12 | 1 | 11 | 7 | 3 | 2 | 7 | 2 | +3.8 | 73.0 | 6–9 | 66.7 | 6–9 | 66.7 | 0–0 | · | 5–6 | 83.3 | +17 |
| Josh Oduro | 5.81 | −6.2 | −9.3 | −1.4 | −2.9 | −0.3 | −1.7 | 27 | 9 | 5 | 2 | 3 | 1 | 0 | 0 | 1 | 4 | +0.1 | 57.1 | 4–7 | 57.1 | 4–7 | 57.1 | 0–0 | · | 1–2 | 50.0 | −1 |
| Team | 6.91 | +18.9 | · | +18.5 | −1.5 | +0.6 | +1.2 | 240 | 156 | 48 | 10 | 38 | 32 | 15 | 5 | 16 | 18 | +27.5 | 67.2 | 61–106 | 57.5 | 47–72 | 65.3 | 14–34 | 41.2 | 20–23 | 87.0 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.