Final · Friday, April 3, 2026 · Xfinity Mobile Arena, Philadelphia
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Paul George | 7.50 | +6.4 | +8.2 | +3.7 | +0.9 | +5.7 | −4.0 | 38 | 23 | 6 | 1 | 5 | 6 | 4 | 1 | 6 | 2 | +1.6 | 59.3 | 6–15 | 40.0 | 3–8 | 37.5 | 3–7 | 42.9 | 8–10 | 80.0 | 0 |
| Tyrese Maxey | 7.10 | +3.8 | +5.2 | +6.0 | +3.2 | −4.2 | −1.2 | 35 | 21 | 6 | 0 | 6 | 8 | 0 | 2 | 3 | 1 | +3.6 | 67.1 | 7–13 | 53.8 | 6–10 | 60.0 | 1–3 | 33.3 | 6–6 | 100.0 | +14 |
| Andre Drummond | 7.62 | +3.6 | +18.0 | +1.3 | +1.0 | +2.0 | −0.6 | 9 | 4 | 6 | 2 | 4 | 0 | 1 | 1 | 1 | 1 | +1.9 | 106.4 | 1–1 | 100.0 | 1–1 | 100.0 | 0–0 | · | 2–2 | 100.0 | +11 |
| Dominick Barlow | 6.90 | +1.9 | +3.6 | −1.4 | +3.7 | −0.9 | +0.5 | 26 | 7 | 10 | 3 | 7 | 1 | 0 | 3 | 0 | 2 | +0.3 | 59.5 | 3–5 | 60.0 | 3–4 | 75.0 | 0–1 | 0.0 | 1–2 | 50.0 | +9 |
| Joel Embiid | 6.84 | +1.7 | +2.4 | +0.8 | +1.8 | −1.4 | +0.5 | 35 | 19 | 13 | 2 | 11 | 7 | 0 | 3 | 1 | 3 | −3.0 | 47.3 | 6–17 | 35.3 | 5–11 | 45.5 | 1–6 | 16.7 | 6–7 | 85.7 | +15 |
| Kelly Oubre Jr. | 6.81 | +1.3 | +2.1 | +4.1 | −1.2 | −2.6 | +1.0 | 30 | 21 | 5 | 0 | 5 | 1 | 0 | 0 | 0 | 1 | +7.1 | 84.4 | 8–12 | 66.7 | 4–6 | 66.7 | 4–6 | 66.7 | 1–1 | 100.0 | +6 |
| Adem Bona | 6.37 | −1.0 | −7.9 | −0.8 | −0.1 | +0.4 | −0.6 | 6 | 2 | 1 | 1 | 0 | 0 | 0 | 0 | 1 | 1 | −0.2 | 50.0 | 1–2 | 50.0 | 1–2 | 50.0 | 0–0 | · | 0–0 | · | −5 |
| Quentin Grimes | 6.30 | −2.6 | −4.9 | −2.0 | +0.7 | −2.8 | +1.6 | 25 | 10 | 4 | 0 | 4 | 1 | 0 | 2 | 0 | 2 | +1.0 | 62.5 | 5–8 | 62.5 | 5–7 | 71.4 | 0–1 | 0.0 | 0–0 | · | +9 |
| VJ Edgecombe | 6.29 | −3.2 | −4.3 | −2.0 | +0.1 | +1.1 | −2.4 | 37 | 8 | 2 | 0 | 2 | 3 | 2 | 0 | 3 | 3 | −2.2 | 44.4 | 4–9 | 44.4 | 4–7 | 57.1 | 0–2 | 0.0 | 0–0 | · | +1 |
| Team | 6.86 | +11.9 | · | +9.7 | +10.1 | −2.7 | −5.2 | 240 | 115 | 53 | 9 | 44 | 27 | 7 | 12 | 15 | 16 | +10.1 | 61.0 | 41–82 | 50.0 | 32–56 | 57.1 | 9–26 | 34.6 | 24–28 | 85.7 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.