Final · Thursday, April 2, 2026 · Chase Center, San Francisco
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Jarrett Allen | 7.48 | +5.1 | +9.8 | −2.3 | +0.3 | +4.8 | +2.3 | 24 | 16 | 13 | 3 | 10 | 0 | 1 | 0 | 0 | 0 | −0.7 | 52.4 | 5–10 | 50.0 | 5–10 | 50.0 | 0–0 | · | 6–12 | 50.0 | +12 |
| Max Strus | 7.39 | +5.0 | +8.3 | +6.6 | −1.8 | 0.0 | +0.2 | 28 | 24 | 5 | 0 | 5 | 2 | 0 | 0 | 2 | 3 | +8.5 | 85.7 | 9–14 | 64.3 | 3–4 | 75.0 | 6–10 | 60.0 | 0–0 | · | +17 |
| Donovan Mitchell | 6.92 | +2.4 | +3.4 | +7.1 | +0.3 | −0.4 | −4.5 | 34 | 25 | 6 | 1 | 5 | 3 | 2 | 1 | 5 | 2 | +6.1 | 73.2 | 7–14 | 50.0 | 3–7 | 42.9 | 4–7 | 57.1 | 7–7 | 100.0 | +1 |
| James Harden | 6.91 | +2.4 | +3.1 | +7.2 | −0.6 | −2.4 | −1.8 | 37 | 19 | 2 | 0 | 2 | 5 | 0 | 0 | 4 | 1 | +5.6 | 80.0 | 7–11 | 63.6 | 4–5 | 80.0 | 3–6 | 50.0 | 2–2 | 100.0 | +1 |
| Dennis Schröder | 6.92 | +1.8 | +4.6 | +4.9 | −0.3 | +0.1 | −2.9 | 20 | 12 | 2 | 1 | 1 | 6 | 1 | 0 | 2 | 3 | +2.8 | 72.1 | 4–7 | 57.1 | 3–5 | 60.0 | 1–2 | 50.0 | 3–3 | 100.0 | −8 |
| Sam Merrill | 6.41 | −1.9 | −3.3 | −1.6 | +0.4 | +2.1 | −2.8 | 28 | 3 | 2 | 1 | 1 | 5 | 1 | 0 | 2 | 1 | −3.8 | 25.0 | 1–6 | 16.7 | 0–0 | · | 1–6 | 16.7 | 0–0 | · | +12 |
| Evan Mobley | 6.39 | −2.2 | −3.2 | −0.8 | −1.8 | −0.1 | +0.5 | 32 | 12 | 10 | 2 | 8 | 5 | 1 | 0 | 0 | 0 | −1.3 | 50.5 | 6–11 | 54.5 | 6–9 | 66.7 | 0–2 | 0.0 | 0–2 | 0.0 | +3 |
| Keon Ellis | 6.28 | −2.4 | −5.7 | −2.7 | −1.1 | +2.0 | −0.6 | 22 | 4 | 3 | 2 | 1 | 2 | 1 | 0 | 0 | 2 | −3.9 | 28.6 | 2–7 | 28.6 | 2–5 | 40.0 | 0–2 | 0.0 | 0–0 | · | −6 |
| Thomas Bryant | 5.96 | −3.4 | −12.4 | 0.0 | −1.6 | −1.1 | −0.6 | 14 | 3 | 3 | 0 | 3 | 0 | 0 | 0 | 0 | 2 | +0.7 | 75.0 | 1–2 | 50.0 | 0–1 | 0.0 | 1–1 | 100.0 | 0–0 | · | +3 |
| Team | 6.74 | +6.8 | · | +18.4 | −6.2 | +5.0 | −10.2 | 240 | 118 | 46 | 10 | 36 | 28 | 7 | 1 | 15 | 14 | +14.0 | 63.1 | 42–82 | 51.2 | 26–46 | 56.5 | 16–36 | 44.4 | 18–26 | 69.2 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.