Final/OT · Saturday, March 14, 2026 · Crypto.com Arena, Los Angeles
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Marcus Smart | 8.51 | +12.6 | +17.5 | +3.1 | −1.7 | +8.2 | +3.0 | 35 | 21 | 3 | 1 | 2 | 2 | 5 | 1 | 0 | 2 | +4.3 | 70.0 | 8–15 | 53.3 | 3–3 | 100.0 | 5–12 | 41.7 | 0–0 | · | +16 |
| Austin Reaves | 7.23 | +5.1 | +5.6 | +5.8 | −0.2 | +0.6 | −1.1 | 46 | 32 | 7 | 1 | 6 | 6 | 1 | 1 | 3 | 3 | +6.0 | 67.7 | 12–21 | 57.1 | 9–13 | 69.2 | 3–8 | 37.5 | 5–6 | 83.3 | +7 |
| Jake LaRavia | 6.69 | +0.2 | +0.9 | +1.0 | −0.4 | −0.9 | +0.5 | 12 | 4 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | +1.7 | 100.0 | 2–2 | 100.0 | 2–2 | 100.0 | 0–0 | · | 0–0 | · | +3 |
| LeBron James | 6.58 | −0.7 | −0.9 | +0.8 | 0.0 | +0.4 | −2.0 | 40 | 17 | 6 | 0 | 6 | 5 | 2 | 0 | 5 | 2 | +1.0 | 59.4 | 7–13 | 53.8 | 6–10 | 60.0 | 1–3 | 33.3 | 2–3 | 66.7 | +6 |
| Luka Dončić | 6.53 | −1.2 | −1.4 | +5.5 | −2.1 | −3.6 | −1.0 | 43 | 30 | 11 | 0 | 11 | 13 | 1 | 3 | 6 | 3 | −2.4 | 50.1 | 10–26 | 38.5 | 6–12 | 50.0 | 4–14 | 28.6 | 6–9 | 66.7 | −4 |
| Deandre Ayton | 6.49 | −1.2 | −2.3 | −1.1 | −1.2 | +1.2 | −0.2 | 27 | 9 | 9 | 4 | 5 | 2 | 0 | 1 | 2 | 3 | +0.3 | 58.0 | 4–6 | 66.7 | 4–6 | 66.7 | 0–0 | · | 1–4 | 25.0 | +1 |
| Jaxson Hayes | 6.11 | −3.4 | −8.1 | −0.5 | −1.8 | −1.6 | +0.5 | 21 | 5 | 4 | 0 | 4 | 0 | 1 | 0 | 0 | 4 | +0.7 | 66.5 | 1–2 | 50.0 | 1–2 | 50.0 | 0–0 | · | 3–4 | 75.0 | −2 |
| Luke Kennard | 5.95 | −3.8 | −11.2 | +0.8 | −2.3 | −2.2 | −0.1 | 16 | 3 | 1 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | +0.7 | 75.0 | 1–2 | 50.0 | 0–0 | · | 1–2 | 50.0 | 0–0 | · | −9 |
| Rui Hachimura | 6.02 | −4.4 | −8.1 | −2.3 | −2.1 | −0.6 | +0.6 | 25 | 6 | 4 | 1 | 3 | 0 | 0 | 0 | 0 | 2 | −0.8 | 50.0 | 3–6 | 50.0 | 3–3 | 100.0 | 0–3 | 0.0 | 0–0 | · | −8 |
| Team | 6.68 | +3.2 | · | +13.1 | −11.8 | +1.5 | +0.2 | 265 | 127 | 46 | 7 | 39 | 31 | 10 | 6 | 16 | 20 | +11.5 | 60.8 | 48–93 | 51.6 | 34–51 | 66.7 | 14–42 | 33.3 | 17–26 | 65.4 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.