Final · Saturday, March 14, 2026 · Xfinity Mobile Arena, Philadelphia
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Justin Edwards | 7.67 | +6.9 | +10.3 | +3.0 | +0.1 | +2.8 | +1.1 | 31 | 19 | 4 | 0 | 4 | 2 | 3 | 2 | 1 | 1 | +3.5 | 68.4 | 9–13 | 69.2 | 9–10 | 90.0 | 0–3 | 0.0 | 1–2 | 50.0 | +6 |
| Adem Bona | 6.92 | +2.4 | +3.5 | −0.7 | +2.9 | +1.2 | −1.0 | 33 | 9 | 10 | 3 | 7 | 0 | 1 | 3 | 2 | 4 | +0.8 | 62.5 | 2–5 | 40.0 | 2–5 | 40.0 | 0–0 | · | 5–5 | 100.0 | +13 |
| MarJon Beauchamp | 6.89 | +1.3 | +5.2 | −0.1 | +0.5 | +2.1 | −1.2 | 13 | 3 | 3 | 0 | 3 | 1 | 2 | 0 | 0 | 1 | −0.1 | 54.3 | 0–1 | 0.0 | 0–0 | · | 0–1 | 0.0 | 3–4 | 75.0 | 0 |
| Dominick Barlow | 6.78 | +1.1 | +1.7 | −0.5 | +1.8 | +1.0 | −1.2 | 33 | 10 | 8 | 3 | 5 | 2 | 0 | 2 | 2 | 2 | +1.3 | 65.4 | 3–5 | 60.0 | 3–4 | 75.0 | 0–1 | 0.0 | 4–6 | 66.7 | +4 |
| VJ Edgecombe | 6.77 | +1.1 | +1.4 | +0.9 | +1.3 | −0.5 | −0.6 | 35 | 16 | 4 | 0 | 4 | 7 | 2 | 1 | 4 | 1 | −0.5 | 54.2 | 6–13 | 46.2 | 6–10 | 60.0 | 0–3 | 0.0 | 4–4 | 100.0 | +4 |
| Quentin Grimes | 6.74 | +0.8 | +1.2 | +2.1 | −1.0 | −1.1 | +0.8 | 34 | 28 | 8 | 0 | 8 | 4 | 1 | 0 | 2 | 3 | +1.1 | 55.8 | 10–22 | 45.5 | 9–16 | 56.3 | 1–6 | 16.7 | 7–7 | 100.0 | +13 |
| Dalen Terry | 6.49 | −1.0 | −2.8 | −2.2 | +1.1 | −0.1 | +0.2 | 20 | 3 | 2 | 1 | 1 | 2 | 0 | 1 | 0 | 2 | −2.5 | 30.7 | 1–4 | 25.0 | 1–3 | 33.3 | 0–1 | 0.0 | 1–2 | 50.0 | +5 |
| Trendon Watford | 6.44 | −1.4 | −3.4 | +0.1 | −1.6 | +0.5 | −0.3 | 18 | 10 | 5 | 1 | 4 | 3 | 1 | 0 | 2 | 2 | −0.4 | 53.0 | 5–9 | 55.6 | 5–7 | 71.4 | 0–2 | 0.0 | 0–1 | 0.0 | −2 |
| Cameron Payne | 6.20 | −3.1 | −6.6 | −4.1 | +2.0 | −0.6 | −0.4 | 23 | 6 | 3 | 0 | 3 | 1 | 2 | 1 | 1 | 0 | −5.1 | 30.0 | 2–10 | 20.0 | 0–2 | 0.0 | 2–8 | 25.0 | 0–0 | · | −8 |
| Team | 6.77 | +8.1 | · | −1.5 | +7.1 | +5.3 | −2.6 | 240 | 104 | 47 | 8 | 39 | 22 | 12 | 10 | 14 | 16 | −1.9 | 54.4 | 38–82 | 46.3 | 35–57 | 61.4 | 3–25 | 12.0 | 25–31 | 80.6 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.