Final · Friday, February 20, 2026 · Crypto.com Arena, Los Angeles
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Luka Dončić | 8.62 | +13.9 | +17.8 | +12.1 | −0.8 | +1.4 | +1.2 | 38 | 38 | 6 | 1 | 5 | 11 | 3 | 1 | 2 | 3 | +6.1 | 63.7 | 11–25 | 44.0 | 3–11 | 27.3 | 8–14 | 57.1 | 8–11 | 72.7 | +6 |
| Austin Reaves | 8.19 | +9.9 | +15.3 | +8.4 | −1.9 | +4.9 | −1.6 | 33 | 29 | 6 | 1 | 5 | 2 | 2 | 0 | 3 | 1 | +9.2 | 80.2 | 9–15 | 60.0 | 5–10 | 50.0 | 4–5 | 80.0 | 7–7 | 100.0 | 0 |
| Jaxson Hayes | 6.57 | −0.4 | −1.8 | −0.2 | +0.3 | −1.2 | +0.6 | 12 | 8 | 3 | 0 | 3 | 0 | 0 | 1 | 0 | 1 | +2.4 | 80.0 | 4–5 | 80.0 | 4–5 | 80.0 | 0–0 | · | 0–0 | · | +1 |
| Jarred Vanderbilt | 6.33 | −1.4 | −7.5 | +0.2 | −2.4 | +0.2 | +0.5 | 10 | 2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 2 | −0.3 | 50.0 | 1–2 | 50.0 | 1–2 | 50.0 | 0–0 | · | 0–0 | · | +4 |
| Jake LaRavia | 6.31 | −1.9 | −6.4 | +0.8 | −1.8 | −1.0 | +0.1 | 14 | 3 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 4 | +1.8 | 150.0 | 1–1 | 100.0 | 0–0 | · | 1–1 | 100.0 | 0–0 | · | +1 |
| Rui Hachimura | 6.33 | −2.4 | −4.5 | −1.4 | −1.1 | −0.2 | +0.3 | 26 | 3 | 2 | 1 | 1 | 2 | 1 | 0 | 0 | 1 | −1.6 | 37.5 | 1–4 | 25.0 | 0–1 | 0.0 | 1–3 | 33.3 | 0–0 | · | +9 |
| LeBron James | 6.30 | −2.9 | −4.3 | +3.1 | −3.6 | +0.8 | −3.1 | 33 | 13 | 3 | 0 | 3 | 11 | 1 | 0 | 3 | 3 | −2.4 | 46.8 | 5–13 | 38.5 | 4–10 | 40.0 | 1–3 | 33.3 | 2–2 | 100.0 | −7 |
| Deandre Ayton | 6.21 | −3.3 | −6.0 | −1.4 | −2.0 | 0.0 | 0.0 | 28 | 13 | 7 | 2 | 5 | 1 | 0 | 1 | 1 | 2 | +0.4 | 57.4 | 5–10 | 50.0 | 5–10 | 50.0 | 0–0 | · | 3–3 | 100.0 | −2 |
| Marcus Smart | 6.16 | −3.7 | −6.4 | +0.1 | −3.6 | −0.1 | −0.2 | 30 | 7 | 2 | 0 | 2 | 0 | 1 | 1 | 1 | 4 | +1.4 | 71.7 | 3–4 | 75.0 | 2–2 | 100.0 | 1–2 | 50.0 | 0–2 | 0.0 | +1 |
| Luke Kennard | 5.80 | −4.7 | −12.5 | +0.8 | −1.8 | −1.5 | −2.2 | 18 | 9 | 2 | 0 | 2 | 1 | 0 | 0 | 2 | 3 | +2.2 | 75.0 | 4–6 | 66.7 | 3–3 | 100.0 | 1–3 | 33.3 | 0–0 | · | +2 |
| Team | 6.68 | +3.1 | · | +22.5 | −18.7 | +3.3 | −4.4 | 240 | 125 | 32 | 5 | 27 | 31 | 8 | 4 | 12 | 24 | +19.2 | 65.1 | 44–85 | 51.8 | 27–54 | 50.0 | 17–31 | 54.8 | 20–25 | 80.0 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.