Final · Saturday, February 7, 2026 · Crypto.com Arena, Los Angeles
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Jarred Vanderbilt | 8.04 | +6.6 | +18.5 | +2.9 | +0.8 | +1.3 | +1.6 | 19 | 13 | 8 | 0 | 8 | 2 | 2 | 1 | 1 | 2 | +4.4 | 83.8 | 4–6 | 66.7 | 2–3 | 66.7 | 2–3 | 66.7 | 3–4 | 75.0 | +11 |
| Marcus Smart | 7.25 | +4.5 | +6.8 | +4.2 | +1.8 | −4.1 | +2.6 | 33 | 15 | 3 | 0 | 3 | 4 | 0 | 2 | 1 | 1 | +2.7 | 68.4 | 3–7 | 42.9 | 2–5 | 40.0 | 1–2 | 50.0 | 8–9 | 88.9 | +7 |
| Austin Reaves | 6.94 | +2.1 | +4.3 | +4.6 | −0.2 | +2.7 | −5.0 | 24 | 16 | 5 | 1 | 4 | 8 | 2 | 1 | 5 | 2 | +1.6 | 61.2 | 5–10 | 50.0 | 5–8 | 62.5 | 0–2 | 0.0 | 6–7 | 85.7 | −1 |
| Rui Hachimura | 6.84 | +1.5 | +2.6 | +3.3 | +1.1 | −2.1 | −0.8 | 28 | 18 | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | +6.8 | 90.0 | 7–10 | 70.0 | 3–5 | 60.0 | 4–5 | 80.0 | 0–0 | · | −6 |
| LeBron James | 6.69 | +0.3 | +0.5 | +2.8 | +1.3 | +0.1 | −3.9 | 35 | 20 | 7 | 0 | 7 | 10 | 1 | 1 | 7 | 1 | −2.0 | 49.8 | 6–17 | 35.3 | 4–10 | 40.0 | 2–7 | 28.6 | 6–7 | 85.7 | +7 |
| Luke Kennard | 6.63 | −0.2 | −0.3 | +1.2 | 0.0 | +1.2 | −2.6 | 26 | 10 | 2 | 0 | 2 | 2 | 1 | 0 | 2 | 2 | +2.1 | 71.4 | 4–7 | 57.1 | 2–3 | 66.7 | 2–4 | 50.0 | 0–0 | · | +4 |
| Jaxson Hayes | 6.62 | −0.2 | −0.5 | −0.3 | −0.8 | +0.1 | +0.8 | 20 | 6 | 4 | 1 | 3 | 1 | 1 | 1 | 0 | 1 | +1.0 | 67.6 | 3–4 | 75.0 | 3–4 | 75.0 | 0–0 | · | 0–1 | 0.0 | −6 |
| Maxi Kleber | 6.41 | −1.8 | −3.3 | −0.9 | −0.5 | +1.0 | −1.4 | 28 | 5 | 7 | 2 | 5 | 1 | 0 | 1 | 1 | 4 | +0.5 | 64.4 | 2–3 | 66.7 | 2–2 | 100.0 | 0–1 | 0.0 | 1–2 | 50.0 | +12 |
| Jake LaRavia | 5.80 | −5.6 | −10.4 | −4.0 | +2.5 | −0.4 | −3.8 | 28 | 2 | 4 | 1 | 3 | 1 | 0 | 2 | 4 | 1 | −3.7 | 20.0 | 1–5 | 20.0 | 1–2 | 50.0 | 0–3 | 0.0 | 0–0 | · | +2 |
| Team | 6.80 | +7.2 | · | +13.8 | +6.0 | −0.2 | −12.5 | 240 | 105 | 41 | 5 | 36 | 29 | 7 | 10 | 22 | 14 | +13.4 | 63.9 | 35–69 | 50.7 | 24–42 | 57.1 | 11–27 | 40.7 | 24–30 | 80.0 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.