Final · Monday, February 2, 2026 · Intuit Dome, Inglewood
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Dominick Barlow | 8.95 | +15.0 | +22.6 | +4.5 | −0.8 | +8.8 | +2.5 | 35 | 26 | 16 | 10 | 6 | 2 | 2 | 1 | 0 | 3 | +6.1 | 71.4 | 10–16 | 62.5 | 9–15 | 60.0 | 1–1 | 100.0 | 5–5 | 100.0 | +7 |
| Tyrese Maxey | 8.38 | +11.4 | +16.8 | +9.1 | −0.4 | +0.5 | +2.2 | 36 | 29 | 5 | 0 | 5 | 6 | 3 | 0 | 1 | 4 | +7.4 | 73.4 | 9–18 | 50.0 | 2–4 | 50.0 | 7–14 | 50.0 | 4–4 | 100.0 | +22 |
| Adem Bona | 7.33 | +3.1 | +11.8 | +0.9 | −0.2 | +2.5 | 0.0 | 16 | 6 | 3 | 3 | 0 | 1 | 0 | 2 | 0 | 3 | +1.5 | 75.0 | 3–4 | 75.0 | 3–4 | 75.0 | 0–0 | · | 0–0 | · | +13 |
| Quentin Grimes | 6.80 | +1.1 | +2.2 | +2.6 | −2.0 | −0.8 | +1.4 | 28 | 14 | 2 | 0 | 2 | 4 | 0 | 0 | 0 | 2 | +4.0 | 78.8 | 5–8 | 62.5 | 3–3 | 100.0 | 2–5 | 40.0 | 2–2 | 100.0 | +4 |
| Jared McCain | 6.57 | −0.4 | −1.6 | +3.8 | −1.8 | −0.4 | −2.0 | 14 | 6 | 2 | 0 | 2 | 4 | 0 | 0 | 2 | 1 | +3.7 | 150.0 | 2–2 | 100.0 | 0–0 | · | 2–2 | 100.0 | 0–0 | · | +6 |
| Jabari Walker | · | −0.4 | −11.1 | −0.4 | −0.1 | −0.2 | +0.2 | 2 | 0 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | −1.1 | 0.0 | 0–1 | 0.0 | 0–1 | 0.0 | 0–0 | · | 0–0 | · | +2 |
| Kelly Oubre Jr. | 6.53 | −1.1 | −1.6 | −0.3 | −2.5 | +2.3 | −0.5 | 35 | 15 | 3 | 1 | 2 | 2 | 1 | 0 | 1 | 3 | +0.5 | 57.7 | 6–13 | 46.2 | 3–7 | 42.9 | 3–6 | 50.0 | 0–0 | · | +11 |
| Trendon Watford | 6.04 | −2.9 | −11.9 | −0.5 | −1.0 | −1.1 | −0.3 | 11 | 3 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | −0.3 | 52.1 | 1–2 | 50.0 | 1–1 | 100.0 | 0–1 | 0.0 | 1–2 | 50.0 | +3 |
| Joel Embiid | 6.22 | −3.6 | −5.4 | +1.0 | −4.1 | −2.6 | +2.1 | 32 | 24 | 5 | 0 | 5 | 3 | 1 | 0 | 1 | 4 | +0.2 | 54.3 | 8–19 | 42.1 | 7–17 | 41.2 | 1–2 | 50.0 | 7–7 | 100.0 | +2 |
| VJ Edgecombe | 5.59 | −7.3 | −11.9 | −3.4 | −3.3 | −1.8 | +1.2 | 31 | 5 | 3 | 0 | 3 | 7 | 1 | 0 | 0 | 1 | −8.3 | 21.0 | 1–11 | 9.1 | 0–3 | 0.0 | 1–8 | 12.5 | 2–2 | 100.0 | +5 |
| Team | 6.93 | +14.9 | · | +17.3 | −16.2 | +7.2 | +6.8 | 240 | 128 | 41 | 14 | 27 | 31 | 8 | 3 | 5 | 22 | +13.7 | 61.7 | 45–94 | 47.9 | 28–55 | 50.9 | 17–39 | 43.6 | 21–22 | 95.5 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.