Final · Friday, January 16, 2026 · Xfinity Mobile Arena, Philadelphia
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Jaylon Tyson | 8.71 | +14.5 | +18.6 | +13.3 | +1.6 | +1.2 | −1.5 | 38 | 39 | 5 | 1 | 4 | 4 | 0 | 0 | 4 | 1 | +17.4 | 99.3 | 13–17 | 76.5 | 6–8 | 75.0 | 7–9 | 77.8 | 6–6 | 100.0 | +4 |
| Tyrese Proctor | 8.21 | +5.8 | +26.8 | +4.0 | −1.6 | +1.3 | +2.0 | 11 | 13 | 2 | 0 | 2 | 1 | 2 | 0 | 0 | 1 | +4.4 | 81.3 | 5–8 | 62.5 | 2–3 | 66.7 | 3–5 | 60.0 | 0–0 | · | −1 |
| Jarrett Allen | 6.86 | +1.8 | +2.7 | −0.1 | +1.7 | +2.0 | −1.8 | 33 | 10 | 7 | 2 | 5 | 1 | 1 | 0 | 2 | 4 | +2.2 | 72.7 | 4–6 | 66.7 | 4–6 | 66.7 | 0–0 | · | 2–2 | 100.0 | +5 |
| De'Andre Hunter | 6.64 | −0.1 | −0.1 | +0.7 | +0.3 | +0.1 | −1.3 | 31 | 16 | 3 | 0 | 3 | 4 | 1 | 1 | 1 | 3 | +1.5 | 61.5 | 7–13 | 53.8 | 5–8 | 62.5 | 2–5 | 40.0 | 0–0 | · | +12 |
| Craig Porter Jr. | 6.47 | −1.2 | −2.9 | 0.0 | −0.6 | +0.2 | −0.8 | 22 | 2 | 3 | 2 | 1 | 11 | 0 | 0 | 1 | 0 | −4.6 | 17.0 | 1–5 | 20.0 | 1–5 | 20.0 | 0–0 | · | 0–2 | 0.0 | +12 |
| Lonzo Ball | 6.12 | −2.6 | −10.3 | −2.5 | −0.4 | +0.7 | −0.3 | 12 | 0 | 3 | 0 | 3 | 1 | 1 | 0 | 0 | 0 | −3.4 | 0.0 | 0–3 | 0.0 | 0–1 | 0.0 | 0–2 | 0.0 | 0–0 | · | −1 |
| Donovan Mitchell | 6.17 | −4.2 | −5.4 | +2.4 | −1.4 | −0.8 | −4.4 | 39 | 13 | 9 | 1 | 8 | 12 | 1 | 0 | 6 | 1 | −2.6 | 46.8 | 4–13 | 30.8 | 0–6 | 0.0 | 4–7 | 57.1 | 1–2 | 50.0 | −2 |
| Evan Mobley | 5.94 | −5.7 | −7.7 | −0.5 | −3.7 | +1.0 | −2.5 | 36 | 15 | 5 | 3 | 2 | 4 | 1 | 4 | 4 | 1 | +0.7 | 58.8 | 6–11 | 54.5 | 5–7 | 71.4 | 1–4 | 25.0 | 2–4 | 50.0 | −12 |
| Nae'Qwan Tomlin | 5.46 | −6.4 | −16.8 | −2.5 | −2.4 | −0.6 | −0.9 | 18 | 9 | 5 | 1 | 4 | 0 | 0 | 0 | 0 | 4 | −1.4 | 47.7 | 4–9 | 44.4 | 4–7 | 57.1 | 0–2 | 0.0 | 1–1 | 100.0 | −7 |
| Team | 6.73 | +1.9 | · | +14.8 | −6.5 | +5.1 | −11.5 | 240 | 117 | 42 | 10 | 32 | 38 | 7 | 5 | 18 | 15 | +14.2 | 63.3 | 44–85 | 51.8 | 27–51 | 52.9 | 17–34 | 50.0 | 12–17 | 70.6 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.