Final · Tuesday, January 6, 2026 · Smoothie King Center, New Orleans
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| LeBron James | 8.16 | +10.0 | +14.5 | +7.1 | +1.0 | +0.5 | +1.4 | 33 | 30 | 8 | 0 | 8 | 8 | 2 | 1 | 1 | 2 | +6.0 | 67.9 | 10–19 | 52.6 | 7–14 | 50.0 | 3–5 | 60.0 | 7–7 | 100.0 | +10 |
| Luka Dončić | 7.42 | +5.9 | +7.6 | +5.2 | +1.8 | +0.4 | −1.5 | 38 | 30 | 2 | 0 | 2 | 10 | 2 | 1 | 5 | 2 | +1.9 | 57.8 | 11–22 | 50.0 | 8–12 | 66.7 | 3–10 | 30.0 | 5–9 | 55.6 | +2 |
| Deandre Ayton | 7.23 | +4.2 | +6.7 | −1.4 | +3.1 | +0.8 | +1.8 | 32 | 18 | 11 | 3 | 8 | 3 | 1 | 2 | 1 | 0 | +0.4 | 56.3 | 9–16 | 56.3 | 9–16 | 56.3 | 0–0 | · | 0–0 | · | +13 |
| Jarred Vanderbilt | 6.72 | +0.5 | +0.9 | +0.2 | −1.4 | +2.0 | −0.3 | 29 | 7 | 8 | 2 | 6 | 4 | 2 | 0 | 0 | 5 | +1.4 | 71.7 | 3–4 | 75.0 | 3–3 | 100.0 | 0–1 | 0.0 | 1–2 | 50.0 | +3 |
| Dalton Knecht | 6.72 | +0.3 | +1.6 | −0.1 | −0.2 | +0.3 | +0.4 | 11 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | +0.5 | 60.0 | 2–5 | 40.0 | 0–1 | 0.0 | 2–4 | 50.0 | 0–0 | · | +5 |
| Jake LaRavia | 6.55 | −0.9 | −1.2 | −2.9 | +1.5 | +0.6 | 0.0 | 35 | 5 | 5 | 1 | 4 | 0 | 2 | 0 | 0 | 3 | −0.6 | 51.2 | 2–4 | 50.0 | 2–2 | 100.0 | 0–2 | 0.0 | 1–2 | 50.0 | 0 |
| Nick Smith Jr. | 5.76 | −3.7 | −17.5 | −2.3 | +0.3 | −1.4 | −0.2 | 10 | 0 | 1 | 0 | 1 | 1 | 0 | 0 | 1 | 2 | −3.4 | 0.0 | 0–3 | 0.0 | 0–1 | 0.0 | 0–2 | 0.0 | 0–0 | · | −2 |
| Jaxson Hayes | 5.95 | −3.9 | −10.9 | −1.8 | −1.0 | +1.5 | −2.5 | 16 | 2 | 3 | 2 | 1 | 0 | 1 | 1 | 2 | 2 | −0.8 | 41.0 | 1–2 | 50.0 | 1–2 | 50.0 | 0–0 | · | 0–1 | 0.0 | −5 |
| Marcus Smart | 6.11 | −4.6 | −6.1 | +0.1 | +1.0 | −1.7 | −4.0 | 37 | 13 | 6 | 1 | 5 | 4 | 1 | 1 | 4 | 3 | +1.7 | 65.0 | 5–10 | 50.0 | 2–3 | 66.7 | 3–7 | 42.9 | 0–0 | · | +14 |
| Team | 6.74 | +7.8 | · | +4.1 | +6.1 | +3.0 | −4.9 | 240 | 111 | 44 | 9 | 35 | 30 | 11 | 6 | 14 | 21 | +7.1 | 58.9 | 43–85 | 50.6 | 32–54 | 59.3 | 11–31 | 35.5 | 14–21 | 66.7 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.