Final · Friday, January 2, 2026 · Crypto.com Arena, Los Angeles
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Marcus Smart | 7.53 | +6.4 | +8.6 | +4.6 | +4.3 | +1.3 | −3.8 | 34 | 13 | 8 | 1 | 7 | 7 | 1 | 1 | 4 | 3 | +2.8 | 72.2 | 5–9 | 55.6 | 2–3 | 66.7 | 3–6 | 50.0 | 0–0 | · | +18 |
| Luka Dončić | 7.47 | +6.4 | +7.7 | +9.6 | −0.7 | −0.5 | −2.0 | 38 | 34 | 6 | 0 | 6 | 8 | 2 | 0 | 6 | 3 | +5.0 | 63.4 | 8–18 | 44.4 | 7–11 | 63.6 | 1–7 | 14.3 | 17–20 | 85.0 | +3 |
| Jake LaRavia | 7.06 | +3.7 | +4.6 | +2.6 | −1.8 | +2.5 | +0.5 | 37 | 21 | 9 | 4 | 5 | 2 | 2 | 1 | 1 | 5 | +6.0 | 78.8 | 8–12 | 66.7 | 5–6 | 83.3 | 3–6 | 50.0 | 2–3 | 66.7 | 0 |
| LeBron James | 7.06 | +3.7 | +4.7 | +9.4 | −3.2 | −2.4 | −0.1 | 36 | 31 | 9 | 0 | 9 | 6 | 0 | 0 | 4 | 3 | +8.3 | 75.1 | 12–18 | 66.7 | 11–13 | 84.6 | 1–5 | 20.0 | 6–6 | 100.0 | +11 |
| Nick Smith Jr. | 6.91 | +1.6 | +4.7 | +3.4 | −0.8 | −0.9 | −0.1 | 16 | 8 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 1 | +3.5 | 100.0 | 3–4 | 75.0 | 1–1 | 100.0 | 2–3 | 66.7 | 0–0 | · | −6 |
| Jaxson Hayes | 6.70 | +0.3 | +0.7 | +0.3 | −1.5 | +0.6 | +0.9 | 23 | 12 | 2 | 0 | 2 | 0 | 2 | 1 | 0 | 3 | +4.2 | 87.2 | 5–6 | 83.3 | 5–6 | 83.3 | 0–0 | · | 2–2 | 100.0 | +8 |
| Dalton Knecht | 5.67 | −4.2 | −18.1 | −2.0 | −0.7 | −0.4 | −1.0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | −2.3 | 0.0 | 0–2 | 0.0 | 0–0 | · | 0–2 | 0.0 | 0–0 | · | +8 |
| Jarred Vanderbilt | 5.80 | −5.0 | −11.6 | −0.1 | −0.9 | +0.3 | −4.2 | 20 | 5 | 2 | 0 | 2 | 1 | 1 | 1 | 3 | 0 | +0.4 | 62.5 | 2–4 | 50.0 | 1–1 | 100.0 | 1–3 | 33.3 | 0–0 | · | −6 |
| Deandre Ayton | 5.77 | −5.9 | −10.6 | −2.2 | −2.5 | −0.2 | −1.0 | 25 | 4 | 6 | 1 | 5 | 0 | 1 | 0 | 1 | 3 | −0.6 | 50.0 | 2–4 | 50.0 | 2–4 | 50.0 | 0–0 | · | 0–0 | · | −1 |
| Team | 6.66 | +7.0 | · | +25.6 | −7.8 | +0.3 | −10.8 | 240 | 128 | 42 | 6 | 36 | 26 | 9 | 4 | 20 | 21 | +27.3 | 70.6 | 45–77 | 58.4 | 34–45 | 75.6 | 11–32 | 34.4 | 27–31 | 87.1 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.