Final · Monday, November 10, 2025 · Intuit Dome, Inglewood
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Vít Krejčí | 8.66 | +12.2 | +21.2 | +8.2 | +1.2 | −0.2 | +2.9 | 30 | 28 | 3 | 0 | 3 | 2 | 0 | 1 | 0 | 2 | +12.2 | 97.8 | 9–13 | 69.2 | 1–3 | 33.3 | 8–10 | 80.0 | 2–3 | 66.7 | +18 |
| Kristaps Porziņģis | 7.75 | +6.2 | +13.0 | +4.4 | +0.2 | −1.6 | +3.2 | 26 | 20 | 3 | 1 | 2 | 4 | 0 | 3 | 0 | 5 | +2.7 | 62.7 | 5–12 | 41.7 | 4–7 | 57.1 | 1–5 | 20.0 | 9–9 | 100.0 | −14 |
| Luke Kennard | 6.94 | +2.0 | +4.9 | −1.6 | −0.1 | +1.7 | +1.9 | 20 | 7 | 4 | 3 | 1 | 2 | 1 | 0 | 1 | 1 | −3.0 | 38.9 | 3–9 | 33.3 | 2–6 | 33.3 | 1–3 | 33.3 | 0–0 | · | −1 |
| Dyson Daniels | 6.63 | −0.2 | −0.2 | −1.1 | +0.8 | +2.8 | −2.6 | 39 | 6 | 3 | 1 | 2 | 8 | 3 | 1 | 4 | 3 | −4.2 | 33.3 | 3–9 | 33.3 | 3–7 | 42.9 | 0–2 | 0.0 | 0–0 | · | 0 |
| Mouhamed Gueye | 6.60 | −0.2 | −1.2 | +0.8 | −0.9 | +0.6 | −0.8 | 9 | 2 | 3 | 0 | 3 | 2 | 1 | 0 | 1 | 3 | +0.8 | 100.0 | 1–1 | 100.0 | 1–1 | 100.0 | 0–0 | · | 0–0 | · | +2 |
| Jalen Johnson | 6.57 | −0.7 | −1.0 | −0.2 | −0.7 | −0.9 | +1.1 | 35 | 16 | 10 | 0 | 10 | 8 | 1 | 1 | 1 | 2 | −2.6 | 47.4 | 7–16 | 43.8 | 7–13 | 53.8 | 0–3 | 0.0 | 2–2 | 100.0 | +3 |
| Onyeka Okongwu | 6.28 | −2.7 | −5.2 | −1.5 | −1.3 | +0.2 | 0.0 | 26 | 10 | 6 | 2 | 4 | 3 | 0 | 0 | 1 | 3 | −2.1 | 46.0 | 4–10 | 40.0 | 4–7 | 57.1 | 0–3 | 0.0 | 2–2 | 100.0 | +15 |
| Zaccharie Risacher | 5.78 | −6.0 | −10.2 | −4.6 | +0.1 | −0.8 | −0.7 | 31 | 11 | 5 | 0 | 5 | 0 | 1 | 2 | 2 | 0 | −3.2 | 43.1 | 4–11 | 36.4 | 2–5 | 40.0 | 2–6 | 33.3 | 1–4 | 25.0 | 0 |
| Keaton Wallace | 5.55 | −6.4 | −14.3 | +0.6 | −2.6 | −2.4 | −2.1 | 24 | 5 | 4 | 0 | 4 | 1 | 0 | 0 | 1 | 3 | +1.6 | 83.3 | 2–3 | 66.7 | 1–1 | 100.0 | 1–2 | 50.0 | 0–0 | · | −8 |
| Team | 6.75 | +4.2 | · | +5.0 | −3.3 | −0.6 | +2.9 | 240 | 105 | 41 | 7 | 34 | 30 | 7 | 8 | 11 | 22 | +2.2 | 56.6 | 38–84 | 45.2 | 25–50 | 50.0 | 13–34 | 38.2 | 16–20 | 80.0 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.