Final · Saturday, November 8, 2025 · Rocket Arena, Cleveland
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Jaylon Tyson | 8.10 | +9.1 | +14.6 | +2.9 | +2.9 | +1.2 | +2.2 | 31 | 17 | 7 | 1 | 6 | 3 | 2 | 2 | 0 | 2 | +4.8 | 78.1 | 6–10 | 60.0 | 3–6 | 50.0 | 3–4 | 75.0 | 2–2 | 100.0 | +6 |
| De'Andre Hunter | 7.95 | +8.3 | +13.1 | +6.8 | +1.8 | −0.6 | +0.3 | 30 | 29 | 4 | 1 | 3 | 2 | 0 | 1 | 3 | 2 | +8.2 | 76.0 | 10–16 | 62.5 | 6–8 | 75.0 | 4–8 | 50.0 | 5–7 | 71.4 | +23 |
| Evan Mobley | 7.32 | +5.0 | +7.2 | +2.4 | −0.3 | +0.1 | +2.7 | 34 | 24 | 8 | 2 | 6 | 5 | 0 | 1 | 1 | 3 | +5.2 | 70.3 | 9–14 | 64.3 | 8–10 | 80.0 | 1–4 | 25.0 | 5–7 | 71.4 | +17 |
| Donovan Mitchell | 6.91 | +2.4 | +3.1 | +3.4 | −3.5 | +0.3 | +2.1 | 35 | 29 | 6 | 0 | 6 | 6 | 1 | 0 | 2 | 2 | +1.1 | 56.3 | 10–24 | 41.7 | 5–12 | 41.7 | 5–12 | 41.7 | 4–4 | 100.0 | +14 |
| Craig Porter Jr. | · | −1.0 | −10.3 | +0.1 | −0.7 | −0.5 | +0.1 | 4 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 2 | 0.0 | · | 0–0 | · | 0–0 | · | 0–0 | · | 0–0 | · | −11 |
| Dean Wade | 6.44 | −1.4 | −3.4 | −4.0 | −0.6 | +2.2 | +1.0 | 19 | 2 | 3 | 2 | 1 | 0 | 2 | 1 | 0 | 4 | −3.7 | 20.0 | 1–5 | 20.0 | 1–1 | 100.0 | 0–4 | 0.0 | 0–0 | · | −4 |
| Tyrese Proctor | 6.07 | −2.7 | −11.6 | −0.2 | −0.7 | −1.5 | −0.3 | 13 | 6 | 2 | 0 | 2 | 1 | 0 | 0 | 0 | 3 | +0.4 | 60.0 | 2–5 | 40.0 | 0–0 | · | 2–5 | 40.0 | 0–0 | · | −16 |
| Jarrett Allen | 6.24 | −3.0 | −5.7 | −2.9 | −0.5 | +0.9 | −0.6 | 25 | 11 | 3 | 2 | 1 | 2 | 1 | 2 | 2 | 2 | −0.9 | 51.7 | 4–8 | 50.0 | 4–8 | 50.0 | 0–0 | · | 3–6 | 50.0 | +3 |
| Lonzo Ball | 5.79 | −5.3 | −11.2 | −1.8 | −0.7 | −3.1 | +0.3 | 22 | 2 | 4 | 0 | 4 | 4 | 0 | 0 | 0 | 4 | −2.6 | 25.0 | 1–4 | 25.0 | 1–1 | 100.0 | 0–3 | 0.0 | 0–0 | · | −8 |
| Sam Merrill | 5.89 | −5.4 | −8.9 | +0.2 | −3.4 | −1.1 | −1.0 | 28 | 8 | 2 | 2 | 0 | 8 | 0 | 0 | 1 | 3 | −1.1 | 50.0 | 3–8 | 37.5 | 1–2 | 50.0 | 2–6 | 33.3 | 0–0 | · | +6 |
| Team | 6.75 | +6.0 | · | +6.9 | −5.7 | −2.1 | +6.8 | 240 | 128 | 39 | 10 | 29 | 32 | 6 | 7 | 9 | 27 | +11.4 | 60.7 | 46–94 | 48.9 | 29–48 | 60.4 | 17–46 | 37.0 | 19–26 | 73.1 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.