Final · Friday, November 28, 2025 · Paycom Center, Oklahoma City
2025–26 game: rated without the league’s defender-distance data, which starts in 2026–27.
| ARC | Box score | Shooting | On court | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Player | Rating | ↓Game ARC | Per 100 | SV off | SV def | PV gen | PV ret | MIN | PTS | REB | ORB | DRB | AST | STL | BLK | TOV | PF | PAC | TS% | FG | FG% | 2P | 2P% | 3P | 3P% | FT | FT% | +/− |
| Shai Gilgeous-Alexander | 8.36 | +12.2 | +15.3 | +13.1 | −3.4 | −1.6 | +4.0 | 36 | 37 | 3 | 0 | 3 | 8 | 1 | 0 | 1 | 2 | +7.3 | 67.3 | 10–20 | 50.0 | 7–15 | 46.7 | 3–5 | 60.0 | 14–17 | 82.4 | +8 |
| Cason Wallace | 7.25 | +4.7 | +6.5 | +2.1 | +0.9 | 0.0 | +1.7 | 32 | 14 | 4 | 0 | 4 | 3 | 1 | 0 | 0 | 0 | +3.8 | 77.8 | 6–9 | 66.7 | 4–6 | 66.7 | 2–3 | 66.7 | 0–0 | · | +5 |
| Luguentz Dort | 7.11 | +3.6 | +5.6 | −2.3 | +1.5 | +2.5 | +2.0 | 30 | 7 | 2 | 0 | 2 | 0 | 3 | 1 | 1 | 4 | −1.0 | 50.0 | 3–7 | 42.9 | 2–3 | 66.7 | 1–4 | 25.0 | 0–0 | · | +12 |
| Jalen Williams | 6.55 | −0.9 | −1.4 | −1.4 | +0.6 | +1.1 | −1.1 | 29 | 11 | 4 | 0 | 4 | 8 | 2 | 1 | 1 | 4 | −4.3 | 40.0 | 3–12 | 25.0 | 2–11 | 18.2 | 1–1 | 100.0 | 4–4 | 100.0 | +4 |
| Kenrich Williams | 6.40 | −1.0 | −6.7 | −0.1 | −0.9 | −1.0 | +1.0 | 7 | 3 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | −0.3 | 50.0 | 1–3 | 33.3 | 0–1 | 0.0 | 1–2 | 50.0 | 0–0 | · | −3 |
| Isaiah Joe | 6.45 | −1.5 | −2.9 | −1.1 | −0.9 | +0.4 | +0.1 | 24 | 10 | 4 | 1 | 3 | 2 | 0 | 0 | 0 | 2 | −0.1 | 55.6 | 4–9 | 44.4 | 2–4 | 50.0 | 2–5 | 40.0 | 0–0 | · | +2 |
| Chet Holmgren | 6.27 | −3.2 | −4.5 | +1.4 | −2.4 | −1.7 | −0.6 | 32 | 23 | 8 | 1 | 7 | 1 | 0 | 0 | 0 | 2 | +5.6 | 73.5 | 8–13 | 61.5 | 6–8 | 75.0 | 2–5 | 40.0 | 5–6 | 83.3 | +2 |
| Alex Caruso | 6.21 | −3.3 | −6.2 | +0.1 | −0.1 | +2.4 | −5.7 | 24 | 4 | 7 | 1 | 6 | 3 | 2 | 1 | 4 | 4 | +0.5 | 66.7 | 2–3 | 66.7 | 2–3 | 66.7 | 0–0 | · | 0–0 | · | −5 |
| Jaylin Williams | 6.16 | −3.3 | −7.3 | +1.5 | −1.0 | −2.4 | −1.4 | 21 | 14 | 4 | 0 | 4 | 0 | 0 | 0 | 2 | 3 | +4.6 | 82.9 | 5–8 | 62.5 | 2–2 | 100.0 | 3–6 | 50.0 | 1–1 | 100.0 | −3 |
| Ajay Mitchell | 5.48 | −3.4 | −30.7 | −2.0 | −0.3 | −0.9 | −0.1 | 5 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | −3.3 | 0.0 | 0–3 | 0.0 | 0–2 | 0.0 | 0–1 | 0.0 | 0–0 | · | −2 |
| Team | 6.62 | +3.9 | · | +11.3 | −6.0 | −1.2 | −0.1 | 240 | 123 | 37 | 3 | 34 | 27 | 9 | 3 | 10 | 22 | +12.8 | 61.9 | 42–87 | 48.3 | 27–55 | 49.1 | 15–32 | 46.9 | 24–28 | 85.7 | · |
Definitions. Game ARC is the number of points a player added to his team’s margin relative to an average player in the same possessions, split into four channels: shot value on offense (SV off) and on defense (SV def), and possession value from possessions created (PV gen) and possessions kept (PV ret). The rating places a game on a fixed 0–10 scale, on which 6.6 is a typical game. Ratings are final once published. Players with very few minutes are not rated. What is ARC?
LUMA Basketball Research. Box score: NBA.